Built on Forge
A project-authored PC runtime built around Halo 5: Forge, adapted to work with locally supplied Halo 5 content.
UNOFFICIAL COMMUNITY PC PROJECT FREE NON-COMMERCIAL

Campaign and co-op. Multiplayer. Warzone. Customization. LAN support and mods. One ambition: bring all of Halo 5 to PC.
IN ACTIVE DEVELOPMENT
LATEST · OCT 5, 2026REQ packs open in the StoreNo release date announced. We’ll let the progress do the talking.
FULL ROADMAP01 THE PROJECT
Halo 5 belongs on PC. All of it.
Halo 5 Reforged is a community project with one goal: bring the complete Halo 5 experience to PC. The campaign, the multiplayer battles, the scale of Warzone, and a Spartan you can make your own. LAN and mod support are long-term goals.
A project-authored PC runtime built around Halo 5: Forge, adapted to work with locally supplied Halo 5 content.
Users provide the original game files for their own local build. Microsoft-owned game data is never bundled with a release.
No sales, no paywalls, no donations. Reforged is an unofficial, non-commercial fan project.
Reforged is a project-authored PC runtime and package built around Forge behavior, adapted to work with locally supplied Halo 5 Xbox content. It gives the project a place to bring menus, account flow, customization, and game experiences together on PC.
Users provide any original files needed for their own local conversion, extraction, staging, or build process. The distributed project contains the tooling and documentation authored by the team; Microsoft-owned game files stay with the user and are never bundled with a release.
Development is informed by independent compatibility research into differences between Halo 5's PC and Xbox environments. That research is separate from Halo 5 Reforged and is not distributed as part of the project.
The runtime is still being expanded, and the site does not present unfinished features as a finished release. See the full project policy for distribution, entitlement, and non-commercial terms.
02 THE EXPERIENCE
Every mode. Every Spartan. One destination.
The experience we’re working toward.
REFORGED DEVELOPMENT CAPTURE
PLAYABLE IN DEVELOPMENT BUILDS
All fifteen missions load into gameplay, solo or with a friend in two-player co-op. Osiris has been played start to finish on every difficulty; completion checks for the rest are underway.
Status reflects development builds, not a release. Track every item on the roadmap.
03 FROM THE BUILD
Actual captures from Reforged development builds.
Updated October 2026.
04 FROM THE DEVLOG
REQ packs open in the StoreBuy packs from Bronze to Platinum, open them card by card, and build a collection that persists.
Your Spartan, your wayArmor, visors, stances, assassinations, and weapon skins, saved between sessions.
Warzone Firefight on A.R.C.Live gameplay with the HUD, objectives, and round timer.
05 COMMUNITY
Built by fans, in the open.
Follow along, test, and leave your mark.
Standing on the work of AusarDocs, Osiris, Assembly, FiveTool, h5_dumper, and the wider Halo research community. See the credits
06 PROJECT POLICY
Clear boundaries for an unofficial project.
The policy describes the intended release model.
Halo, Halo 5: Guardians, Xbox, Microsoft, and associated names and logos are trademarks of their respective owners. Halo game content, characters, artwork, audio, software, and other copyrighted materials remain the property of their respective rights holders. Halo 5 Reforged is an independent, unofficial fan project and is not affiliated with, sponsored, authorized, approved, or endorsed by Microsoft Corporation, Halo Studios, or their affiliates.
Project-authored code, compatibility tooling, documentation, and technical specifications are our own work and may be provided under their applicable license when released. Any license covering project-authored code or tooling applies only to that project-authored material and does not grant any license or other rights in Microsoft or Halo intellectual property.
Where operation requires original Halo 5: Guardians or Halo 5: Forge files, users must supply those files from copies they are lawfully entitled to access. Users are responsible for complying with applicable law and any applicable platform or service terms. The intended tooling model is local processing of user-supplied files.
Neither the project nor its official distribution channels distribute Microsoft-owned game executables, libraries, source code, maps, textures, models, audio, keys, credentials, or other proprietary game data. The website currently provides development information and does not provide a playable build. Screenshots and artwork shown here document the project and do not transfer ownership or reuse rights.
Halo 5 Reforged is a non-commercial fan project. No money is collected by or for the project. We do not sell the project, charge for access, accept payment for builds or features, sell licenses, or place project functionality behind a paywall.
We do not accept donations or project-related payments, and we do not intend to monetize the project through advertising, sponsorships, subscriptions, merchandise using Halo intellectual property, or any other commercial arrangement.
No member of the project receives royalties or revenue from the distribution or use of Halo 5 Reforged. Project-authored code and tooling are developed and distributed without charge. Nothing offered by this project constitutes the sale or licensing of Microsoft or Halo content.
Any costs personally incurred by contributors, such as development hardware, software, hosting, or infrastructure, are borne independently and do not create a right to payment from users.
Rights-holder inquiries or content concerns: hello@nicolaas.dev. Community discussion is available through the project Discord. This page describes current project intent and site contents; it is not legal advice or a guarantee of rights. The people and projects Reforged builds on are listed in the credits.