DEVLOG

FROM THE
FORGE.

A running record of what has changed in Halo 5 Reforged, captured from development builds. Newest first.

LAST UPDATE · OCT 5, 202613 ENTRIESVIEW THE ROADMAP
  1. 2026
    COMMUNITYNEW

    The community emblem campaign opens

    Reforged already ships its own anvil emblem next to the game's 336. Now we want yours. The new guidelines explain how emblems are built from three color layers, measured against the emblems that shipped with Halo 5, with a template pack to start from and an in-browser checker for your files. Submissions go in #emblem-submissions on our Discord.

    READ THE EMBLEM GUIDELINES
  2. 2026
    SPARTAN & REQWARZONE

    REQ packs open in the Store

    An opened REQ pack revealing an emblem, a Needler, a Chaingun Turret, and a Warzone XP BoostThe Requisitions Store with Gold, Platinum, Silver, Bronze, and themed REQ packs, Gold selected at 10,000 REQ Points

    The REQ Store now works end to end. Gold, Platinum, Silver, and Bronze packs are listed in retail order alongside themed packs, and buying one deducts REQ Points.

    • Opening a pack reveals each card with its art, name, and rarity
    • The Collection lists every card you own, and selling refunds points
    • Customization unlocks from packs persist after a restart
    • Platinum and themed packs join the Store, in retail order
    • Per-player Warzone match stats and post-game routing are written and waiting on a live test
  3. 2026
    SPARTAN & REQ

    Your Spartan, your way

    Spartan customization showing the stance grid beside a posed SpartanAssault Rifle weapon skin selection in the customization menu

    Spartan customization is live in development builds, and every choice survives a restart. The 3D Spartan now stands in the Spartan Hub.

    • Armor, helmets, 63 visors, colors, and emblems
    • 27 stances, assassinations, and weapon skins
    • Unlocks are earned for regular players, and REQ Points and a daily login pack are granted
  4. 2026
    WARZONESPARTAN & REQ

    Warzone Firefight on A.R.C.

    Warzone Firefight on A.R.C. with the live HUD, round timer, and crawler objective counter

    Warzone Firefight reaches live gameplay on A.R.C. Movement and firing work, and the HUD comes up with shields, ammo, radar, the objective, and the round timer.

    • The full REQ catalog shows in the game's own REQ screens
    • Purchases, grants, and the credit balance are stored by Reforged's services
    • The HUD can still drop out, and the end-of-match screen needs work
  5. 2026
    PLATFORMCAMPAIGN

    120 FPS, a field-of-view slider, and builds you can trust

    First-person view in a Sanghelios canyon during Swords of SangheliosThe Campaign Solo menu showing The Breaking with mission art and a saved game

    PC settings arrive: a field-of-view slider that remembers its value, and a 120 FPS option. The title screen now reads REFORGED, and the Campaign menu shows every mission with its proper artwork.

    • Two independent builds now come out byte-for-byte identical
    • Swords of Sanghelios, Genesis, The Breaking, and Guardians checked on the newest build
    • Two-player co-op checked on Meridian Station (Heroic), and a Slayer Custom Game reached its Carnage Report
  6. 2026
    CO-OPPLATFORM

    One-command setup and a co-op sweep

    Co-op campaign capture with Blue Team member Kelly alongside the player on a Forerunner bridge

    A single setup command now takes a fresh checkout to a ready development machine, and the campaign builds from an empty cache. Co-op was swept across Blue Team, Glassed, Reunion, Alliance, and Enemy Lines.

    • Warzone map work begins on A.R.C.
  7. 2026
    CO-OPMILESTONE

    Campaign co-op

    Two-player campaign co-op on Enemy Lines, with Fireteam Osiris squadmates in a red-rock canyon

    Two players can now play the campaign together, hosted on the community dedicated server. Big co-op checkpoints save properly.

    • Friends, presence, and joining a friend; online friends show in the roster
    • The first Warzone Firefight playlist starts a session
  8. 2026
    MULTIPLAYERMILESTONE

    The first Custom Game

    The Reforged main menu with Multiplayer selected

    The first playable Custom Game ran on Reforged's community services, hosted on the dedicated server. After the match, the Carnage Report appears and Career lists the game.

    • The Custom Game lobby, customization grids, and saved control settings
    • Customization shows REQ names and thumbnails
    • The Requisitions, Open Packs, and Collection screens are in place, waiting to be wired up
  9. 2026
    MULTIPLAYER

    Reforged gets its own services

    Reforged now runs on its own community services. The main menu and Osiris play with nothing else online, and saves survive a cold restart. Reforged accounts with sign-in, a lobby server, Spartan Rank, and Service Record follow.

  10. 2026
    CAMPAIGNMILESTONE

    All fifteen missions boot

    Every campaign mission was smoke-tested, and thirteen of the fifteen played on the first pass. The other two have since been fixed. Meridian Station is live, the Glassed and Blue Team openings play through, and black patches on character faces are gone.

  11. 2026
    CAMPAIGNMILESTONE

    Osiris, start to finish

    First-person view of the Osiris mission on Legendary, with Covenant forces near a glowing portal

    The opening mission plays from the first cinematic to the end, on all four difficulties.

    • The opening cinematic, letterbox bars, and button prompts
    • Score Attack, and Mission Intel in the pause menu
    • Checkpoints and reloads after death
  12. 2026
    PLATFORMCAMPAIGN

    A faster foundation

    The toolchain was rebuilt into clean modules so changes build and test quickly. The Reforged runtime then launched with the new layout: Campaign Solo goes to mission select, a single click starts a mission, and the pause menu works in mission.

  13. 2026
    COMMUNITYFIRST LOOK

    Halo 5 Reforged is announced

    An early first-person campaign capture in Mining TownAn early Spartan helmet and armor previewThe early Reforged menu with Campaign selected

    The project went public with its first captures: Mining Town in first person, an early Spartan preview, and the Campaign menu. The project policy followed, covering what the project provides, what users provide, and its free, non-commercial status.

MORE TO COME. FOLLOW ALONG ON THE DISCORD.